From what I've heard, I'm not missing out on much, though I'll commend the DLC for addressing some of the balance issues with the original's world design: easier secrets to find (with less clippy wall-hugging and mid-air twisty jumps required) and harder Tarot card unlock conditions (fair enough given how useful they are maybe not something you're supposed to be able to unlock easily on your first run through a map). I figure if the developers can't be bothered making their game work properly, I'm not going to dig deep for the vast reserves of giving a shit required to persevere. I also played a few of the expansion maps since that pack came gratis with the Black Edition, but the overall quality was diminished and I faced constant crashes and other bugs. I've no real compulsion to go through all that again though, as it'd also mean completing the game at least twice more - on Nightmare, the traditional "hard" mode, and Trauma, the secret hardest mode - and, well, the game's true ending is just a few clicks away on YouTube. I completed the main story mode, defeating Lucifer in a very symbolic version of Hell, only to be greeted with the sucky "if you played on the hardest mode like a champ you'd get something better" downer ending. The benefit of choosing a breezy action game like Painkiller for this feature is that it wasn't going to take a whole week to see everything I wanted to see.
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